package item_model

import (
	"base"
)

type Item struct {
	PlayerId base.PlayerId
	Id       base.AssetItemId
	Count    base.AssetItemCount
}

func NewItem(playerId base.PlayerId, itemId base.AssetItemId) *Item {
	result := new(Item)
	result.PlayerId = playerId
	result.Id = itemId

	return result
}
